ASSISTANT SOUND EDITOR, FOLEY SUPERVISOR
My 20+ years in post-production sound has included sound effects design, supervising foley and field recording various cars, boats, weapons and animals for well known titles like Ender’s Game and the sequels for The Matrix and Twilight. A couple of highlights have been a MPSE Golden Reel Award for The House on Haunted Hill 2 and a Rainbow Six 3: Raven Shield review referring to my weapon sound effects as “quite possibly the best ever featured in a realistic shooter.” As an assistant to some of the brightest and best I continue to be an essential jack of all trades using my problem solving and technical skills in all aspects of the creative sound process. My passions outside of sound and generally nerding out include camping and off-roading.
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